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Digimon World 3 decomp
The European version, SLES_039.36
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What cdCheckSector reads first of each sector, the 3 words that CdlModeSize1 puts before its data: the sector's header, whose position it compares with the one it expects, and the XA subheader, which nothing reads. More...
#include <engine/file.h>
Data Fields | |
| CdlLOC | pos |
| u_char | subheader [8] |
| u_char | pad [4] |
| never read: the 4 bytes past the header, see above | |
What cdCheckSector reads first of each sector, the 3 words that CdlModeSize1 puts before its data: the sector's header, whose position it compares with the one it expects, and the XA subheader, which nothing reads.
The buffer takes 16 bytes in the .bss (the sound buffers follow 0x10 after it), so 4 more than it reads.
| CdlLOC CdSectorHeader::pos |
Definition at line 75 of file file.h.
Referenced by cdCheckSector().
| u_char CdSectorHeader::pad[4] |