Digimon World 3 decomp
The European version, SLES_039.36
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CardSlot Struct Reference

A card a player has out (CARDGAME_setSlot) More...

#include <cardgame/card_battle/battle.h>

Data Fields

s16 card
 the index in the battle's card list
 
s16 apBonus
 what the effects added to its ap
 
s16 hpBonus
 and to its hp
 
s16 ap
 its attack points, 0 to 99
 
s16 hp
 its hit points, 0 to 99: at 0 it is lost
 
u8 side
 
u8 owner
 
u8 order
 CardBattle.slotCount when it was added.
 

Detailed Description

A card a player has out (CARDGAME_setSlot)

Definition at line 19 of file battle.h.

Field Documentation

◆ card

◆ apBonus

s16 CardSlot::apBonus

what the effects added to its ap

Definition at line 21 of file battle.h.

Referenced by CARDGAME_moveMarkedSlots(), CARDGAME_putSlotCard(), CARDGAME_setCountingCardValues(), and CARDGAME_setSlot().

◆ hpBonus

s16 CardSlot::hpBonus

◆ ap

◆ hp

◆ side

u8 CardSlot::side

◆ owner

u8 CardSlot::owner

Definition at line 26 of file battle.h.

Referenced by CARDGAME_putSlotCard(), and CARDGAME_setSlot().

◆ order


The documentation for this struct was generated from the following file: