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Digimon World 3 decomp
The European version, SLES_039.36
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The battle screen's task items. More...
#include <cardgame/card_battle/screen.h>
Data Fields | |
| Cursor * | cursor |
| TextWindow * | texts [3] |
| TextWindow * | panelTexts [2] |
| the label under each side's panel (CARDGAME_drawPanelIcon) | |
| TextWindow * | moreTexts [8] |
| Cursor* CardScreenItems::cursor |
Definition at line 88 of file screen.h.
Referenced by CARDGAME_updateMenuWindow(), CARDGAME_updateMessageWindow(), CARDGAME_updateScreen(), and showMessagePrompt().
| TextWindow* CardScreenItems::texts[3] |
Definition at line 89 of file screen.h.
Referenced by CARDGAME_drawWindowNumbers(), CARDGAME_updateMessageWindow(), CARDGAME_updateScreen(), CARDGAME_updateWindow(), showMessagePrompt(), and showMessageText().
| TextWindow* CardScreenItems::panelTexts[2] |
the label under each side's panel (CARDGAME_drawPanelIcon)
Definition at line 90 of file screen.h.
Referenced by CARDGAME_drawPanelIcon(), and CARDGAME_updateScreen().
| TextWindow* CardScreenItems::moreTexts[8] |
Definition at line 91 of file screen.h.
Referenced by CARDGAME_updateMenuWindow(), CARDGAME_updateMessageWindow(), CARDGAME_updateScreen(), CARDGAME_updateWindow(), showMessagePrompt(), and showMessageText().