Digimon World 3 decomp
The European version, SLES_039.36
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CardScreenItems Struct Reference

The battle screen's task items. More...

#include <cardgame/card_battle/screen.h>

Collaboration diagram for CardScreenItems:
[legend]

Data Fields

Cursor * cursor
 
TextWindow * texts [3]
 
TextWindow * panelTexts [2]
 the label under each side's panel (CARDGAME_drawPanelIcon)
 
TextWindow * moreTexts [8]
 

Detailed Description

The battle screen's task items.

Definition at line 87 of file screen.h.

Field Documentation

◆ cursor

Cursor* CardScreenItems::cursor

◆ texts

◆ panelTexts

TextWindow* CardScreenItems::panelTexts[2]

the label under each side's panel (CARDGAME_drawPanelIcon)

Definition at line 90 of file screen.h.

Referenced by CARDGAME_drawPanelIcon(), and CARDGAME_updateScreen().

◆ moreTexts


The documentation for this struct was generated from the following file: