Digimon World 3 decomp
The European version, SLES_039.36
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CardPlan Struct Reference

How the computer plays a card of its deck (CardBattle.opponentPlans): kind first, then priority (CARDGAME_sortOpponentHand) More...

#include <cardgame/card_battle/battle.h>

Data Fields

u8 kind
 1-7 (CardDeckCard.kind)
 
u8 flagged
 bit 15 of the card in the opponent's deck
 
s16 priority
 by kind, then by place in the deck
 

Detailed Description

How the computer plays a card of its deck (CardBattle.opponentPlans): kind first, then priority (CARDGAME_sortOpponentHand)

Definition at line 63 of file battle.h.

Field Documentation

◆ kind

◆ flagged

u8 CardPlan::flagged

bit 15 of the card in the opponent's deck

Definition at line 65 of file battle.h.

Referenced by CARDGAME_loadOpponent(), and CARDGAME_pickComputerCard().

◆ priority

s16 CardPlan::priority

by kind, then by place in the deck

Definition at line 66 of file battle.h.

Referenced by CARDGAME_loadOpponent(), and CARDGAME_sortOpponentHand().


The documentation for this struct was generated from the following file: