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Digimon World 3 decomp
The European version, SLES_039.36
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A panel's open (state 1) or close (state 3) scale, which goes over duration frames.
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#include <cardgame/card_battle/screen.h>
Data Fields | |
| s16 | value |
| u8 | pad2 [2] |
| never read or written | |
| s16 | time |
| s16 | duration |
| u8 | state |
| u8 | pad9 [3] |
| never read or written: CardScreen.panels[2] are 0x54 bytes apart | |
A panel's open (state 1) or close (state 3) scale, which goes over duration frames.
| s16 CardPanelScale::value |
Definition at line 97 of file screen.h.
Referenced by CARDGAME_closePanelIcon(), CARDGAME_drawPanelIcon(), CARDGAME_openPanelIcon(), and CARDGAME_updatePanelIcon().
| s16 CardPanelScale::time |
Definition at line 99 of file screen.h.
Referenced by CARDGAME_closePanelIcon(), CARDGAME_openPanelIcon(), and CARDGAME_updatePanelIcon().
| s16 CardPanelScale::duration |
Definition at line 100 of file screen.h.
Referenced by CARDGAME_closePanelIcon(), CARDGAME_openPanelIcon(), and CARDGAME_updatePanelIcon().
| u8 CardPanelScale::state |
Definition at line 101 of file screen.h.
Referenced by CARDGAME_closePanelIcon(), CARDGAME_drawPanelIcon(), CARDGAME_openPanelIcon(), CARDGAME_playRounds(), CARDGAME_updatePanelIcon(), CARDGAME_viewTable(), playPlayerTurn(), and setUpViewState().
| u8 CardPanelScale::pad9[3] |
never read or written: CardScreen.panels[2] are 0x54 bytes apart