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Digimon World 3 decomp
The European version, SLES_039.36
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An offset from a window's corner. More...
#include <cardgame/card_battle/screen.h>
Data Fields | |
| s16 | x |
| s16 | y |
| s16 CardOffset::x |
Definition at line 60 of file screen.h.
Referenced by CARDGAME_drawGauge(), CARDGAME_drawPanel(), CARDGAME_drawPanelIcon(), CARDGAME_showPlayedCard(), CARDGAME_updateDeckWindow(), drawPanelParts(), and moveDeckMarker().
| s16 CardOffset::y |
Definition at line 61 of file screen.h.
Referenced by CARDGAME_drawGauge(), CARDGAME_drawPanel(), CARDGAME_drawPanelIcon(), CARDGAME_showPlayedCard(), CARDGAME_updateDeckWindow(), drawPanelParts(), and moveDeckMarker().