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Digimon World 3 decomp
The European version, SLES_039.36
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Where the battle camera looks from and to, as a GsRVIEW2 with the transform of its coordinate system. More...
#include <battle/battle_mode/camera.h>
Data Fields | |
| s32 | vpx |
| s32 | vpy |
| s32 | vpz |
| s32 | vrx |
| s32 | vry |
| s32 | vrz |
| s32 | tx |
| s32 | ty |
| s32 | tz |
| SVECTOR | rot |
| s32 | rz |
| the roll, in degrees | |
| s32 | proj |
| the projection distance | |
Where the battle camera looks from and to, as a GsRVIEW2 with the transform of its coordinate system.
| s32 CameraView::vpx |
Definition at line 50 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), runCameraList(), viewFromAbove(), and viewFromSide().
| s32 CameraView::vpy |
Definition at line 51 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), runCameraList(), viewFromAbove(), and viewFromSide().
| s32 CameraView::vpz |
Definition at line 52 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), FIGHTSTG_updateCameraTurn(), runCameraList(), startChange(), swapInNewDigimon(), viewEnemySide(), viewFromAbove(), viewFromSide(), and viewPartnerSide().
| s32 CameraView::vrx |
Definition at line 53 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), runCameraList(), viewFromAbove(), and viewFromSide().
| s32 CameraView::vry |
Definition at line 54 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), runCameraList(), viewFromAbove(), and viewFromSide().
| s32 CameraView::vrz |
Definition at line 55 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), FIGHTSTG_updateCameraTurn(), runCameraList(), startChange(), swapInNewDigimon(), viewEnemySide(), viewFromAbove(), viewFromSide(), and viewPartnerSide().
| s32 CameraView::tx |
Definition at line 56 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), and FIGHTSTG_updateBattleCamera().
| s32 CameraView::ty |
Definition at line 57 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), and FIGHTSTG_updateBattleCamera().
| s32 CameraView::tz |
Definition at line 58 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), FIGHTSTG_updateCameraTurn(), viewEnemySide(), and viewPartnerSide().
| SVECTOR CameraView::rot |
Definition at line 59 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), FIGHTSTG_updateCameraShots(), FIGHTSTG_updateCameraTurn(), FIGHTSTG_updateShotCamera(), spinView(), spinViewBack(), turnAroundFighters(), and viewFromAbove().
| s32 CameraView::rz |
the roll, in degrees
Definition at line 60 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), and runCameraList().
| s32 CameraView::proj |
the projection distance
Definition at line 61 of file camera.h.
Referenced by FIGHTSTG_getFighterView(), FIGHTSTG_runScriptCamera(), FIGHTSTG_updateBattleCamera(), runCameraList(), viewFromAbove(), and viewFromSide().