Digimon World 3 decomp
The European version, SLES_039.36
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CameraShot Struct Reference

A shot of FIGHTSTG_updateShotCamera's camera. More...

#include <battle/battle_mode/camera.h>

Data Fields

s16 time
 -1 ends the list
 
s16 substate
 

Detailed Description

A shot of FIGHTSTG_updateShotCamera's camera.

Definition at line 26 of file camera.h.

Field Documentation

◆ time

s16 CameraShot::time

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Definition at line 27 of file camera.h.

Referenced by FIGHTSTG_updateCameraShots(), FIGHTSTG_updateShotCamera(), and startNextShot().

◆ substate

s16 CameraShot::substate

Definition at line 28 of file camera.h.

Referenced by FIGHTSTG_updateCameraShots(), FIGHTSTG_updateShotCamera(), and startNextShot().


The documentation for this struct was generated from the following file: