Digimon World 3 decomp
The European version, SLES_039.36
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BattleTestMotions Struct Reference

The motion list's task. More...

#include <debug/battle_test.h>

Collaboration diagram for BattleTestMotions:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct BattleTestMotions *task, s32 state)
 
void(* setSubstate )(struct BattleTestMotions *task, s32 substate)
 
void(* setStep )(struct BattleTestMotions *task, s32 step)
 
void(* setCounter )(struct BattleTestMotions *task, s32 counter)
 
void(* nextState )(struct BattleTestMotions *task)
 
void(* nextSubstate )(struct BattleTestMotions *task)
 
void(* nextStep )(struct BattleTestMotions *task)
 
void(* tickCounter )(struct BattleTestMotions *task)
 
void(* update )()
 
void(* destroy )(struct BattleTestMotions *task)
 
BattleTestMotionList lists [2]
 the partner's, the enemy's
 
s32 * side
 
s32 * motion
 the motion picked
 

Detailed Description

The motion list's task.

Definition at line 60 of file battle_test.h.

Field Documentation

◆ id

s32 BattleTestMotions::id

Definition at line 61 of file battle_test.h.

◆ key1

s32 BattleTestMotions::key1

Definition at line 61 of file battle_test.h.

◆ key2

s32 BattleTestMotions::key2

Definition at line 61 of file battle_test.h.

◆ state

s32 BattleTestMotions::state

Definition at line 61 of file battle_test.h.

Referenced by WFIGHTTS_motionList().

◆ substate

s32 BattleTestMotions::substate

Definition at line 61 of file battle_test.h.

◆ step

s32 BattleTestMotions::step

Definition at line 61 of file battle_test.h.

◆ counter

s32 BattleTestMotions::counter

Definition at line 61 of file battle_test.h.

◆ paused

s32 BattleTestMotions::paused

Definition at line 61 of file battle_test.h.

◆ childCount

s32 BattleTestMotions::childCount

Definition at line 61 of file battle_test.h.

◆ children

void* BattleTestMotions::children

Definition at line 61 of file battle_test.h.

◆ setState

void(* BattleTestMotions::setState) (struct BattleTestMotions *task, s32 state)

Definition at line 61 of file battle_test.h.

Referenced by runMotionList(), and WFIGHTTS_motionList().

◆ setSubstate

void(* BattleTestMotions::setSubstate) (struct BattleTestMotions *task, s32 substate)

Definition at line 61 of file battle_test.h.

◆ setStep

void(* BattleTestMotions::setStep) (struct BattleTestMotions *task, s32 step)

Definition at line 61 of file battle_test.h.

◆ setCounter

void(* BattleTestMotions::setCounter) (struct BattleTestMotions *task, s32 counter)

Definition at line 61 of file battle_test.h.

◆ nextState

void(* BattleTestMotions::nextState) (struct BattleTestMotions *task)

Definition at line 61 of file battle_test.h.

Referenced by WFIGHTTS_motionList().

◆ nextSubstate

void(* BattleTestMotions::nextSubstate) (struct BattleTestMotions *task)

Definition at line 61 of file battle_test.h.

◆ nextStep

void(* BattleTestMotions::nextStep) (struct BattleTestMotions *task)

Definition at line 61 of file battle_test.h.

◆ tickCounter

void(* BattleTestMotions::tickCounter) (struct BattleTestMotions *task)

Definition at line 61 of file battle_test.h.

◆ update

void(* BattleTestMotions::update) ()

Definition at line 61 of file battle_test.h.

◆ destroy

void(* BattleTestMotions::destroy) (struct BattleTestMotions *task)

Definition at line 61 of file battle_test.h.

◆ lists

BattleTestMotionList BattleTestMotions::lists[2]

the partner's, the enemy's

Definition at line 62 of file battle_test.h.

Referenced by WFIGHTTS_motionList().

◆ side

s32* BattleTestMotions::side

Definition at line 63 of file battle_test.h.

Referenced by WFIGHTTS_createMotionList(), and WFIGHTTS_motionList().

◆ motion

s32* BattleTestMotions::motion

the motion picked

Definition at line 64 of file battle_test.h.

Referenced by WFIGHTTS_createMotionList(), and WFIGHTTS_motionList().


The documentation for this struct was generated from the following file: