Digimon World 3 decomp
The European version, SLES_039.36
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BattleTestList Struct Reference

The fighters' and the cameras' lists (WFIGHTTS_fighterList, WFIGHTTS_cameraList) More...

#include <debug/battle_test.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct BattleTestList *task, s32 state)
 
void(* setSubstate )(struct BattleTestList *task, s32 substate)
 
void(* setStep )(struct BattleTestList *task, s32 step)
 
void(* setCounter )(struct BattleTestList *task, s32 counter)
 
void(* nextState )(struct BattleTestList *task)
 
void(* nextSubstate )(struct BattleTestList *task)
 
void(* nextStep )(struct BattleTestList *task)
 
void(* tickCounter )(struct BattleTestList *task)
 
void(* update )()
 
void(* destroy )(struct BattleTestList *task)
 
s32 * side
 0 the partner, 1 the enemy, -1 for none
 
s32 * pick
 set to 0 when it starts
 

Detailed Description

The fighters' and the cameras' lists (WFIGHTTS_fighterList, WFIGHTTS_cameraList)

Definition at line 12 of file battle_test.h.

Field Documentation

◆ id

s32 BattleTestList::id

Definition at line 13 of file battle_test.h.

◆ key1

s32 BattleTestList::key1

Definition at line 13 of file battle_test.h.

◆ key2

s32 BattleTestList::key2

Definition at line 13 of file battle_test.h.

◆ state

s32 BattleTestList::state

Definition at line 13 of file battle_test.h.

Referenced by WFIGHTTS_cameraList(), and WFIGHTTS_fighterList().

◆ substate

s32 BattleTestList::substate

Definition at line 13 of file battle_test.h.

◆ step

s32 BattleTestList::step

Definition at line 13 of file battle_test.h.

◆ counter

s32 BattleTestList::counter

Definition at line 13 of file battle_test.h.

◆ paused

s32 BattleTestList::paused

Definition at line 13 of file battle_test.h.

◆ childCount

s32 BattleTestList::childCount

Definition at line 13 of file battle_test.h.

◆ children

void* BattleTestList::children

Definition at line 13 of file battle_test.h.

◆ setState

void(* BattleTestList::setState) (struct BattleTestList *task, s32 state)

◆ setSubstate

void(* BattleTestList::setSubstate) (struct BattleTestList *task, s32 substate)

Definition at line 13 of file battle_test.h.

◆ setStep

void(* BattleTestList::setStep) (struct BattleTestList *task, s32 step)

Definition at line 13 of file battle_test.h.

◆ setCounter

void(* BattleTestList::setCounter) (struct BattleTestList *task, s32 counter)

Definition at line 13 of file battle_test.h.

◆ nextState

void(* BattleTestList::nextState) (struct BattleTestList *task)

Definition at line 13 of file battle_test.h.

Referenced by WFIGHTTS_cameraList(), and WFIGHTTS_fighterList().

◆ nextSubstate

void(* BattleTestList::nextSubstate) (struct BattleTestList *task)

Definition at line 13 of file battle_test.h.

◆ nextStep

void(* BattleTestList::nextStep) (struct BattleTestList *task)

Definition at line 13 of file battle_test.h.

◆ tickCounter

void(* BattleTestList::tickCounter) (struct BattleTestList *task)

Definition at line 13 of file battle_test.h.

◆ update

void(* BattleTestList::update) ()

Definition at line 13 of file battle_test.h.

◆ destroy

void(* BattleTestList::destroy) (struct BattleTestList *task)

Definition at line 13 of file battle_test.h.

◆ side

s32* BattleTestList::side

0 the partner, 1 the enemy, -1 for none

Definition at line 14 of file battle_test.h.

Referenced by WFIGHTTS_cameraList(), WFIGHTTS_createCameraList(), WFIGHTTS_createFighterList(), and WFIGHTTS_fighterList().

◆ pick

s32* BattleTestList::pick

set to 0 when it starts

Definition at line 15 of file battle_test.h.

Referenced by WFIGHTTS_cameraList(), WFIGHTTS_createCameraList(), WFIGHTTS_createFighterList(), and WFIGHTTS_fighterList().


The documentation for this struct was generated from the following file: