Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
BattleTestEffects Struct Reference

The effect list's task. More...

#include <debug/battle_test.h>

Collaboration diagram for BattleTestEffects:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct BattleTestEffects *task, s32 state)
 
void(* setSubstate )(struct BattleTestEffects *task, s32 substate)
 
void(* setStep )(struct BattleTestEffects *task, s32 step)
 
void(* setCounter )(struct BattleTestEffects *task, s32 counter)
 
void(* nextState )(struct BattleTestEffects *task)
 
void(* nextSubstate )(struct BattleTestEffects *task)
 
void(* nextStep )(struct BattleTestEffects *task)
 
void(* tickCounter )(struct BattleTestEffects *task)
 
void(* update )()
 
void(* destroy )(struct BattleTestEffects *task)
 
BattleTestEffectList lists [2]
 the partner's, the enemy's
 
s32 * side
 
s32 * effect
 the effect picked
 

Detailed Description

The effect list's task.

Definition at line 68 of file battle_test.h.

Field Documentation

◆ id

s32 BattleTestEffects::id

Definition at line 69 of file battle_test.h.

◆ key1

s32 BattleTestEffects::key1

Definition at line 69 of file battle_test.h.

◆ key2

s32 BattleTestEffects::key2

Definition at line 69 of file battle_test.h.

◆ state

s32 BattleTestEffects::state

Definition at line 69 of file battle_test.h.

Referenced by WFIGHTTS_effectList().

◆ substate

s32 BattleTestEffects::substate

Definition at line 69 of file battle_test.h.

◆ step

s32 BattleTestEffects::step

Definition at line 69 of file battle_test.h.

◆ counter

s32 BattleTestEffects::counter

Definition at line 69 of file battle_test.h.

◆ paused

s32 BattleTestEffects::paused

Definition at line 69 of file battle_test.h.

◆ childCount

s32 BattleTestEffects::childCount

Definition at line 69 of file battle_test.h.

◆ children

void* BattleTestEffects::children

Definition at line 69 of file battle_test.h.

◆ setState

void(* BattleTestEffects::setState) (struct BattleTestEffects *task, s32 state)

Definition at line 69 of file battle_test.h.

Referenced by pickEffect(), and WFIGHTTS_effectList().

◆ setSubstate

void(* BattleTestEffects::setSubstate) (struct BattleTestEffects *task, s32 substate)

Definition at line 69 of file battle_test.h.

◆ setStep

void(* BattleTestEffects::setStep) (struct BattleTestEffects *task, s32 step)

Definition at line 69 of file battle_test.h.

◆ setCounter

void(* BattleTestEffects::setCounter) (struct BattleTestEffects *task, s32 counter)

Definition at line 69 of file battle_test.h.

◆ nextState

void(* BattleTestEffects::nextState) (struct BattleTestEffects *task)

Definition at line 69 of file battle_test.h.

Referenced by WFIGHTTS_effectList().

◆ nextSubstate

void(* BattleTestEffects::nextSubstate) (struct BattleTestEffects *task)

Definition at line 69 of file battle_test.h.

◆ nextStep

void(* BattleTestEffects::nextStep) (struct BattleTestEffects *task)

Definition at line 69 of file battle_test.h.

◆ tickCounter

void(* BattleTestEffects::tickCounter) (struct BattleTestEffects *task)

Definition at line 69 of file battle_test.h.

◆ update

void(* BattleTestEffects::update) ()

Definition at line 69 of file battle_test.h.

◆ destroy

void(* BattleTestEffects::destroy) (struct BattleTestEffects *task)

Definition at line 69 of file battle_test.h.

◆ lists

BattleTestEffectList BattleTestEffects::lists[2]

the partner's, the enemy's

Definition at line 70 of file battle_test.h.

Referenced by drawEffectNames(), fillEffectLists(), and WFIGHTTS_effectList().

◆ side

s32* BattleTestEffects::side

Definition at line 71 of file battle_test.h.

Referenced by WFIGHTTS_createEffectList(), and WFIGHTTS_effectList().

◆ effect

s32* BattleTestEffects::effect

the effect picked

Definition at line 72 of file battle_test.h.

Referenced by WFIGHTTS_createEffectList(), and WFIGHTTS_effectList().


The documentation for this struct was generated from the following file: