Digimon World 3 decomp
The European version, SLES_039.36
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BattleTest Struct Reference

The battle test (WFIGHTTS_battleTest). More...

#include <debug/battle_test.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct BattleTest *task, s32 state)
 
void(* setSubstate )(struct BattleTest *task, s32 substate)
 
void(* setStep )(struct BattleTest *task, s32 step)
 
void(* setCounter )(struct BattleTest *task, s32 counter)
 
void(* nextState )(struct BattleTest *task)
 
void(* nextSubstate )(struct BattleTest *task)
 
void(* nextStep )(struct BattleTest *task)
 
void(* tickCounter )(struct BattleTest *task)
 
void(* update )()
 
void(* destroy )(struct BattleTest *task)
 
s32 page
 the last list, which CROSS goes back to
 
s32 side
 0 the partner, 1 the enemy, -1 for none
 
s32 fighter
 
s32 camera
 by the fighter's motion
 
s32 stage
 1-55, or -1
 
s32 motion
 
s32 effect
 

Detailed Description

The battle test (WFIGHTTS_battleTest).

Its pages (substate): 0 the battle, 1 the fighters, 2 the camera, 3 the stage, 4 the motions, 5 the effects; L1 and R1 go from one list to the next

Definition at line 78 of file battle_test.h.

Field Documentation

◆ id

s32 BattleTest::id

Definition at line 79 of file battle_test.h.

◆ key1

s32 BattleTest::key1

Definition at line 79 of file battle_test.h.

◆ key2

s32 BattleTest::key2

Definition at line 79 of file battle_test.h.

◆ state

s32 BattleTest::state

Definition at line 79 of file battle_test.h.

Referenced by WFIGHTTS_battleTest().

◆ substate

s32 BattleTest::substate

Definition at line 79 of file battle_test.h.

Referenced by setUpBattle(), and WFIGHTTS_battleTest().

◆ step

◆ counter

s32 BattleTest::counter

Definition at line 79 of file battle_test.h.

◆ paused

s32 BattleTest::paused

Definition at line 79 of file battle_test.h.

◆ childCount

s32 BattleTest::childCount

Definition at line 79 of file battle_test.h.

◆ children

void* BattleTest::children

Definition at line 79 of file battle_test.h.

◆ setState

void(* BattleTest::setState) (struct BattleTest *task, s32 state)

Definition at line 79 of file battle_test.h.

◆ setSubstate

void(* BattleTest::setSubstate) (struct BattleTest *task, s32 substate)

◆ setStep

void(* BattleTest::setStep) (struct BattleTest *task, s32 step)

Definition at line 79 of file battle_test.h.

◆ setCounter

void(* BattleTest::setCounter) (struct BattleTest *task, s32 counter)

Definition at line 79 of file battle_test.h.

◆ nextState

void(* BattleTest::nextState) (struct BattleTest *task)

Definition at line 79 of file battle_test.h.

Referenced by setUpBattle().

◆ nextSubstate

void(* BattleTest::nextSubstate) (struct BattleTest *task)

Definition at line 79 of file battle_test.h.

Referenced by setUpBattle().

◆ nextStep

void(* BattleTest::nextStep) (struct BattleTest *task)

◆ tickCounter

void(* BattleTest::tickCounter) (struct BattleTest *task)

Definition at line 79 of file battle_test.h.

◆ update

void(* BattleTest::update) ()

Definition at line 79 of file battle_test.h.

◆ destroy

void(* BattleTest::destroy) (struct BattleTest *task)

Definition at line 79 of file battle_test.h.

◆ page

s32 BattleTest::page

the last list, which CROSS goes back to

Definition at line 80 of file battle_test.h.

Referenced by runCameraList(), runFighterList(), runMotionList(), runPlayPage(), runStageList(), setUpBattle(), and WFIGHTTS_battleTest().

◆ side

s32 BattleTest::side

0 the partner, 1 the enemy, -1 for none

Definition at line 81 of file battle_test.h.

Referenced by pickEffect(), runCameraList(), runFighterList(), runMotionList(), and WFIGHTTS_battleTest().

◆ fighter

s32 BattleTest::fighter

Definition at line 82 of file battle_test.h.

Referenced by runFighterList().

◆ camera

s32 BattleTest::camera

by the fighter's motion

Definition at line 83 of file battle_test.h.

Referenced by runCameraList().

◆ stage

s32 BattleTest::stage

1-55, or -1

Definition at line 84 of file battle_test.h.

Referenced by runStageList().

◆ motion

s32 BattleTest::motion

Definition at line 85 of file battle_test.h.

Referenced by runMotionList().

◆ effect

s32 BattleTest::effect

Definition at line 86 of file battle_test.h.

Referenced by pickEffect(), and WFIGHTTS_battleTest().


The documentation for this struct was generated from the following file: