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Digimon World 3 decomp
The European version, SLES_039.36
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What an enemy does: its target (FIGHTSTG_getEnemyAction) when the condition holds. More...
#include <battle/battle_mode/battle.h>
Data Fields | |
| u8 | target |
| u8 | condition |
| s16 | conditionArg |
What an enemy does: its target (FIGHTSTG_getEnemyAction) when the condition holds.
| u8 BattleTableAction::target |
Definition at line 23 of file battle.h.
Referenced by FIGHTSTG_updateCounterattack(), and FIGHTSTG_updateEnemyTurn().
| u8 BattleTableAction::condition |
Definition at line 24 of file battle.h.
Referenced by FIGHTSTG_updateCounterattack(), and FIGHTSTG_updateEnemyTurn().
| s16 BattleTableAction::conditionArg |
Definition at line 25 of file battle.h.
Referenced by FIGHTSTG_updateCounterattack(), and FIGHTSTG_updateEnemyTurn().