Digimon World 3 decomp
The European version, SLES_039.36
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BattleResult Struct Reference

What the battle left for the report (BATTLE_RESULT, cleared by WFIGHTMN) More...

#include <engine/game_state.h>

Data Fields

s16 battle
 row of STFGTREP_rewards
 
s16 item
 the item won, 0 for none
 
s16 member
 the party member whose accessory adds money
 
struct { 
 
   u8   fought 
 
   u8   used [3] 
 the Digimon of each slot was used More...
 
} partners [3] 
 

Detailed Description

What the battle left for the report (BATTLE_RESULT, cleared by WFIGHTMN)

Definition at line 397 of file game_state.h.

Field Documentation

◆ battle

s16 BattleResult::battle

row of STFGTREP_rewards

Definition at line 398 of file game_state.h.

Referenced by giveDigimonExp(), giveMoney(), STFGTREP_updateReport(), and WFIGHTMN_endBattle().

◆ item

s16 BattleResult::item

the item won, 0 for none

Definition at line 399 of file game_state.h.

Referenced by giveItem(), and WFIGHTMN_endBattle().

◆ member

s16 BattleResult::member

the party member whose accessory adds money

Definition at line 400 of file game_state.h.

Referenced by giveMoney(), and WFIGHTMN_endBattle().

◆ fought

u8 BattleResult::fought

◆ used

u8 BattleResult::used[3]

the Digimon of each slot was used

Definition at line 403 of file game_state.h.

Referenced by giveDigimonExp(), STFGTREP_updateReport(), WFIGHTMN_endBattle(), WFIGHTMN_markFought(), and WFIGHTMN_markPicked().

◆ [struct]

struct { ... } BattleResult::partners[3]

The documentation for this struct was generated from the following file: