Digimon World 3 decomp
The European version, SLES_039.36
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AccessoryData Struct Reference

An accessory's (types 21-24, ACCESSORY_DATA) More...

#include <engine/game_state.h>

Data Fields

s16 charisma
 
u8 kind
 EQUIP_KIND_ACCESSORY or EQUIP_KIND_GROUP_ACCESSORY.
 
u8 group
 
u8 partners
 
u16 amount
 
u8 stat
 
u8 pad [3]
 0 on every accessory; never read: ACCESSORY_DATA's entries are 0xC bytes
 

Detailed Description

An accessory's (types 21-24, ACCESSORY_DATA)

Definition at line 177 of file game_state.h.

Field Documentation

◆ charisma

s16 AccessoryData::charisma

Definition at line 178 of file game_state.h.

◆ kind

u8 AccessoryData::kind

EQUIP_KIND_ACCESSORY or EQUIP_KIND_GROUP_ACCESSORY.

Definition at line 179 of file game_state.h.

Referenced by STITSHOP_equip().

◆ group

u8 AccessoryData::group

Definition at line 180 of file game_state.h.

Referenced by STITSHOP_compareEquip(), and STITSHOP_equip().

◆ partners

u8 AccessoryData::partners

Definition at line 181 of file game_state.h.

◆ amount

u16 AccessoryData::amount

◆ stat

u8 AccessoryData::stat

◆ pad

u8 AccessoryData::pad[3]

0 on every accessory; never read: ACCESSORY_DATA's entries are 0xC bytes

Definition at line 184 of file game_state.h.


The documentation for this struct was generated from the following file: