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Digimon World 3 decomp
The European version, SLES_039.36
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The renaming screen's main task; the files it loads; and the panels' openings. More...
#include "menus/partner_name.h"#include "shared/start_fade.inc.c"#include "shared/update_fade.inc.c"Go to the source code of this file.
Functions | |
| void | STDGNAME_stepScreen (ScreenTask *task, ScreenChildren *children) |
| Runs the renaming screen: the partner menu, then the name entry for the chosen partner, whose new name is stored before going back to the menu; ends once the screen has faded out after leaving the menu. | |
| void | STDGNAME_drawBackground (ScreenTask *task) |
| Draws the screen's background and its scrolling pattern. | |
| void | STDGNAME_updateScreen (ScreenTask *task, ScreenChildren *children) |
| The renaming screen's task: loads its files, then runs the screen and draws the background; goes back to the field when killed. | |
| void | STDGNAME_fadeOutScreen (ScreenTask *task) |
| Fades the screen out over 30 frames (task->fadeOut), to leave it. | |
| ScreenTask * | STDGNAME_createScreen (void) |
| Creates the renaming screen (task) | |
| void | STDGNAME_loadFiles (void) |
| Loads the screen's textures and requests the keyboard and the strings; the chosen partner goes back to the first. | |
| s32 | STDGNAME_filesLoading (void) |
| Whether the keyboard or the strings are still loading. | |
The renaming screen's main task; the files it loads; and the panels' openings.
Definition in file screen.c.
| void STDGNAME_stepScreen | ( | ScreenTask * | task, |
| ScreenChildren * | children | ||
| ) |
Runs the renaming screen: the partner menu, then the name entry for the chosen partner, whose new name is stored before going back to the menu; ends once the screen has faded out after leaving the menu.
screen.c
Definition at line 9 of file screen.c.
Referenced by STDGNAME_updateScreen().
| void STDGNAME_drawBackground | ( | ScreenTask * | task | ) |
Draws the screen's background and its scrolling pattern.
< sprite bank
< sprite bank
Definition at line 59 of file screen.c.
Referenced by STDGNAME_updateScreen().
| void STDGNAME_updateScreen | ( | ScreenTask * | task, |
| ScreenChildren * | children | ||
| ) |
The renaming screen's task: loads its files, then runs the screen and draws the background; goes back to the field when killed.
Definition at line 78 of file screen.c.
Referenced by STDGNAME_createScreen().
| void STDGNAME_fadeOutScreen | ( | ScreenTask * | task | ) |
Fades the screen out over 30 frames (task->fadeOut), to leave it.
Definition at line 112 of file screen.c.
Referenced by STDGNAME_createScreen().
| ScreenTask * STDGNAME_createScreen | ( | void | ) |
Creates the renaming screen (task)
Definition at line 121 of file screen.c.
Referenced by STDGNAME_updateScene().
| void STDGNAME_loadFiles | ( | void | ) |