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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| s32 | isOnScreen (s32 x, s32 y, s32 w, s32 h) |
| Whether the rectangle (x, y, w, h) is in the view of the map's layer. | |
Whether the rectangle (x, y, w, h) is in the view of the map's layer.
Definition at line 2 of file is_on_screen.inc.c.
Referenced by updateEffect(), updateFloater(), and updateStageEffect().