Digimon World 3 decomp
The European version, SLES_039.36
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create_tile_anims_58.inc.c
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1/* Creates the updateTileAnims task, 0x58 bytes */
2void *createTileAnims(void) {
3 return createTask(updateTileAnims, 0x58, 0);
4}
void * createTileAnims(void)
Creates the updateTileAnims task, 0x58 bytes.
void * createTask(void(*update)(), s32 size, s32 childrenSize)
createTaskWithId for a task nothing needs to find
Definition task.c:105
void updateTileAnims(StageTileAnims *task)
Animates the map objects of animation 1 with updateTileAnimsFrames, stepped again for each map object...