Digimon World 3 decomp
The European version, SLES_039.36
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card_battle.h
Go to the documentation of this file.
1#ifndef CARDGAME_H
2#define CARDGAME_H
3
4/* CARDGAME.PRO: the card battle (mode 0x700). Its declarations are in
5 include/cardgame/card_battle/, by module; this header includes them all. */
6
11
12#endif /* CARDGAME_H */
CARDGAME's card battle: the slots, piles, plays, effects and steps, the opponent and the rounds (effe...
CARDGAME's shared declarations: the headers it builds on and the types the other headers point to bef...
CARDGAME's choices: the cards of a hand or a pile, the picks, the deck, the table views and the quest...
CARDGAME's battle screen: its task, panels, card sprites, blinkers, gauges, numbers and windows,...