CARDGAME's card battle: the slots, piles, plays, effects and steps, the opponent and the rounds (effe...
CARDGAME's shared declarations: the headers it builds on and the types the other headers point to bef...
CARDGAME's choices: the cards of a hand or a pile, the picks, the deck, the table views and the quest...
CARDGAME's battle screen: its task, panels, card sprites, blinkers, gauges, numbers and windows,...